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New-to-me Games Week – PA’s On the Rain-Slick Precipice of Darkness 3

First things first, Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 is a mouthful to say. Seriously. It is not an easy name to just type a million times, so I’m going to abbreviate it to Rain-Slick 3. Second things second, here’s my gameplay session from yesterday (spoiler alert: I enjoyed it):

Rain-Slick 3 is a retro-styled (SNES-era) RPG starring an alternate universe version of Tycho and Gabe from Penny Arcade. The world it’s set in seems to be somewhat Lovecraftian, but you don’t need to worry about the mythology of it all: just kill some freaky monsters.

I didn’t like Avadon when I played it on Monday, but I liked Rain-Slick 3. So what’s the difference? For one, the interface is easier to navigate. It’s a less complex game and so you don’t have to go through tons of screens and stats to figure things out. Mainly though, it doesn’t take itself seriously. Toward the end of my gameplay session I was fighting mutated hobos. The first area of the game has you fight mime pirates. Humor in a game goes a long way with me, and Rain-Slick 3 had enough to keep me interested.

It’s also fairly fast paced. There are tons of creatures to slay, and when one battle is done you can just go into the next one because all health is restored after each fight. That makes and unbelievably huge difference: it keeps the game flowing. You can just go from battle to battle and kill everything without worrying if you need to use a potion or something. This is literally my favorite thing about the game and it’s an incredible idea. This alone is enough to keep me playing this game. I would expect to see me do some more streams of it in the not-too-distant future.

New-to-me Games Week – Avadon: The Black Fortress

Today I played a hair over 2 hours of Avadon: The Black Fortress. Check out the video here:

(Watch on Twitch until it’s automatically deleted)

I actually was having more fun with the game than I thought I would. The combat was simple to get the hang of and was fun. The problem is that the game doesn’t allow you to get to the combat. I know that RPGs tend to be about the story, and there were some intriguing bits in there, but I’d like to think that video games as a whole, and even classic-style RPGs, have moved beyond these outdated forms of storytelling that Avadon is using. You can tell the story without walls of text. You can integrate the action and the story together. As is, I only had two large battles in the two hours I played (and those wouldn’t be considered large by most games’ standards).

I guess the problem I had with the game was pacing. There are too many boring bits. I know I mostly just did the initial tutorial phase, but even the pacing of that was terrible.

The other major issue I have is UI and usability. The UI is ugly and outdated, and needs to join the modern era. RPGs have a lot going on, but there must be a better way to present the controls and information on the screen. Really, its interface is pretty standard for RPGs (you see a very similar control scheme with WoW or Torchlight 2), but that doesn’t make it a good thing. Also, that cursor is atrociously ugly.

I think I might enjoy Avadon if I had the 50+ hours it would probably take to complete this game, but I just don’t have that kind of time. I would rather play something a little faster-paced.

New(-to-me) Games Week!

It’s only about a week before I go back to school, but I still have a massive Steam library of games that I haven’t played yet (though that’s been true of my Steam library the entire time I’ve had a Steam account!).

That’s why, every day this week, I’ll be playing a game I haven’t played before every single day! I’ll be trying to include genres that I don’t usually play either because I want to branch out a bit. And just to make sure I give each game a fair shot, I’ll be playing each game for a minimum of 2 hours.

I’ll be streaming at 11am Pacific each weekday this week. You can watch at twitch.tv/lazyrivr or at my gaming blog lazyrivr.com.

Here’s the (tentative) schedule for the week:

Monday

Avadon: The Black Fortress

Perhaps best described as an old-school RPG, this is a game I’m hoping will surprise me. I’m not a huge RPG fan, especially the old-school kind. They’re awfully slow, and I tend to want to overthink when playing an RPG with all those stats and equipment slots. This is mainly why I’ve got the two hour minimum.

Tuesday

Penny Arcade’s On the Rain-Slick Precipice of Darkness 3

Here’s another RPG, but with a little more modern twist. It aims to be old-school, but it’s got a funny slant, instead of being all “steeped in mythology.” So I think I’ll enjoy this one a little more.

Wednesday

Jurassic Park (Telltale Games)

I first sat down and watched Jurassic Park (the movie) all the way through a few months ago while it was in its theatrical 3D re-release. It sold me. Great movie (short on plot, but big on fun). I’ve heard some… not-so-nice things about Telltale Games’ adventure game based on the franchise. I haven’t played it, so I guess I’ll find out if it’s as boring as people say it is.

Thursday

Alan Wake (subject to my computer’s awfulness)

Alan Wake looks like it’s pretty awesome. Moody and atmospheric, I’m just hoping my computer will be up to the task of playing it and streaming it at the same time (spoiler alert: the graphics setting will be on “really really low”).

Friday

Retro City Rampage

Friday is a time to just shoot things up. And that’s what I’m going to do. Mayhem! 80s references that will go above my head because I was born in ’89! Stopping the evil good guys! I hoping this one will be a blast!

 

Each day after I’m done playing, I’ll try to pull out a few highlights and write up some thoughts about the game.

Here’s to making that Steam library more worth the money!

Worst. Fold. Ever.

I think this counts as some pretty rotten luck. A 2 and 4, even of the same suit is reason to fold, right? Not in this case. I could have potentially knocked three of the four AI players out on the first hand. Oh well.

(View on Twitch)